Digital and Interactive Games course details
Course description and aims
This qualification provides the skills and knowledge for an individual to be competent in supporting the design, development and programming of basic digital games briefs as part of a larger development team. The qualification has a small suite of core units with an opportunity to select units from specialist groups of electives across the different artistic or programming fields of the industry.
No licensing, legislative or certification requirements apply to this qualification at the time of publication.
Enrol at any location
Attend the following information session to meet with the teaching staff, discuss the course and get more information about enrolment and next steps.
Wednesday, 24 January 2018 at 5:30pm at Petersham College, 27 Crystal St Petersham, Building A, Level 1, Room A1.10.
You will need to attend approximately 20 hours of class over three days a week for 1 semester. An indication of how your weekly timetable may look is: Monday to Friday 9:00am to 5:00pm. Timetables to be confirmed.
To apply for this course you must meet the Smart and Skilled eligibility criteria: http://www.sydneytafe.edu.au/courses/smart-skilled
GET YOUR UNIQUE STUDENT IDENTIFIER (USI)
Before you enrol you must have a Unique Student Identifier (USI). Visit http://www.usi.gov.au/students/create-your-usi to request a USI. Remember to add Sydney TAFE to your account via the Manage Permissions page (code: 90003, name: TAFE NSW - Sydney Institute).
Find out more about applying and enrolling: http://www.sydneytafe.edu.au/courses/applying-and-enrolling
SMART AND SKILLED FEES
This course is government-subsidised, meaning you pay a portion of the full course fee to Sydney TAFE and the government will pay the balance. However, you must meet certain eligibility criteria for this to apply.
The fee category that will apply to you depends on your eligibility and your individual circumstances. Your fee and eligibility for concession/exemption will be calculated and confirmed during the enrolment process.
For further information about eligibility and explanations of the different fee categories, visit http://www.sydneytafe.edu.au/courses/smart-skilled.
PAYMENT OPTIONS AND ASSISTANCE
Instalment payment options are available for this course. For more information, see http://www.sydneytafe.edu.au/courses/fees-and-charges
Find out more about financial assistance http://www.sydneytafe.edu.au/courses/financial-assistance
Recognition is a process of acknowledging previously completed qualifications, skills, knowledge or experience relevant to your course. This may reduce the amount of learning required, reduce your course fees and allow you to achieve your qualification faster.
Find out more about recognition: http://www.sydneytafe.edu.au/courses/recognition
|Number||Subject name||Nominal hours|
|ICTPRG406||Apply introductory object-oriented language skills||60|
|ICTPRG301||Apply introductory programming techniques||40|
|ICTPRG417||Apply mathematical techniques for software development||30|
|ICTICT406||Build a graphical user interface||20|
|ICTICT418||Contribute to copyright, ethics and privacy in an ICT environment||40|
|CUAANM301||Create 2D digital animations||35|
|ICTGAM406||Create visual design components for interactive games||40|
|ICTICT420||Develop client user interface||40|
|ICTICT417||Identify, evaluate and apply current industry-specific technologies to meet industry standards||60|
|BSBWHS304||Participate effectively in WHS communication and consultation processes||30|
|ICTGAM401||Produce an interactive game||60|
|ICTPRG413||Use a library or pre-existing components||40|
|ICTICT419||Work effectively in the digital media industry||30|
|ICTGAM407||Write scripts for interactive games||60|